added new python commands for reading & writing a point's timeline editor hide flag
3DE's curve editor now displays a virtual cursor (distortion curves)
added a new display option to 3DE's curve editor which controls the behavior of its "view all" toggle (entire grid or CVs)
fixed some rendering issues of 3DE's "calc all from scratch" progress window (aliasing artefacts, windows only)
improved the behavior of 3DE's postfilter, now filtering object points groups differently in z direction
fixed a bug which caused 3DE to crash when trying to calculate a project where all cameras are being disabled
fixed a bug which caused 3DE to refuse to calculate projects containing cameras without footage
fixed a bug with 3DE's "classic" distortion model not working properly together with script "export nuke v7 grid warp"
fixed a display bug within lineup controls (rare, non-default FOV settings only)
added new python commands for setting a project's scene node
added a new python command for aligning a plane to a number of 3d points
improved script "import multiple ref. frames" (thanks to Helder)
fixed a number of calculation core related bugs
r3b2
introduced a new window for calculating distortion parameters out of the matrices of multiple ref. frames ("generic" lens distortion models)
introduced new standard lens distortion model for anamorphic lenses which includes new parameters "lens rotation" & "squeeze x/y"
introduced new standard lens distortion model for radial lenses which includes new (stereo rig related) parameters "cylindric direction & bending"
introduced new, universal calculation engine for determining lens distortion parameters out of a matrix
improved quality and speed of 3DE's matrix snapping routines (distortion edit controls)
added script "animate distortion tool" which provides interactive controls for animating distortion parameters
added new python commands for retrieving a lens model parameter's default value and range information
added new python commands for manipulating a widget's foreground-, background
and highlight colors
added feature for displaying the aspect ratio of the current selection rubberbox (distortion edit controls)
3DE now evaluates env. variable "LD_PLUGINS_3DE4" for a colon separated list of directories to look for additional lens distortion plugins
added new python command for calculating the distortion related jacobian matrix of a given 2D point
updated the lens distortion plugin header file by adding method getJacobianMatrix() (v1.0.5)
added a new script for exporting a gridwarp node to Nuke v7 which contains the current camera's (dynamic) distortion information
added a new setting for defining the units being used for displaying focus distance values (preferences)
added a new python command which allows to run 3DE's matrix point snapping routine for a single point
added a new script for resetting a camera's matrix and snapping an initial triple of points at the same time ("smart reset matrix")
fixed a bug which prevented 3DE from properly adjusting a lens object's (static) focus distance parameter (parameter adjustment window)
added new python commands for reading & writing a lens object's focus distance parameter
3DE now immediately displays the attribute editor tab related to the object which has become selected most recently (preferences)
added a feature for overscan rendering within 3DE's overview controls (overview controls->view)
updated script "save out rendered frames" by a new option which allows to save overscan images (v1.1)
fixed a bug which caused python command "saveRenderCacheFrame()" to create bad image files (tiff format only)
introduced a new feature for identifying bad tracking points (main window->calc->find badly tracked points)
added python command "checkPointConsistency2D()" for checking a point's 2D tracking consistency by comparing 2 specific frames
added a script for checking a 2D tracking curve's gaps in terms of consistency (motiontracking controls->tracking)
added new python commands for accessing a point group's lineup control poses
added new python commands for reading & writing a camera's sync mode attribute
introduced new python scripting tag "3DE4.script.startup:true/false" which forces 3DE to run a script automatically during startup
added new python command "getCurrentScriptCallHint()" for retrieving information about how a script has been invoked
fixed a bug which caused function "center models" not to work properly in all cases (lineup controls)
updated script "transform curves" by providing features for scaling and translating a curve along the x axis (v1.1)
updated function "filter points..." now allowing to select "lineup only" points as well (object browser->point context menu)
3DE's timeslider can now be zoomed in/out by using the mousewheel (main window pane)
editors and browsers in external windows now keep their "config menus" allowing to build up complex pane structures (auxiliary windows)
3DE's overlay grid now centers on 3D reconstructed points as well (motiontracking controls->view->overlay grid)
fixed a problem with all object browser create functions generating multiple objects through single shortcuts (object browser->edit->add...)
added buttons "
all"/"+ all" for manipulating the ranges of all to be adjusted parameters at once (parameter adjustment window)
added a new display option "(show) active points only" (deviation browser)
fixed a bug which could cause 3DE to crash when using an image sequence as autotracking mask
improved the behaviour of mutual exclusion toggle menus when invoked through shortcuts
updated script "python command help" by providing a larger textarea for displaying a command's help text (v1.1)
fixed a problem with warp4 which caused distortion parameters to be displayed not correctly (v1.3b2)
fixed a bug which caused warp4 to crash while processing certain openEXR files (v1.3b2)
crashsave files of "" projects are now being created in "/tmp/" (unix only)
added script "export tracks to flame" written by Helder Tomas at Rodeo FX (thanks a lot!)
added script "export 3d models as obj" that writes out all currently selected 3d models into a single obj file which is oriented/backed in world space (v1.3)
fixed a minor bug in script "export fbx" (v1.1)
fixed a large number of calculation core bugs (especially related to r3's new dynamic parameter curve calculation routines)
r3b1
added a new infrastructure for calculating dynamic parameter curves such as zoom, focus and interocular distance (curve editor)
improved the behaviour of mode "view all" (curve editor)
added a new function to store rendered frames in 3DE's image buffers for a later realtime playback (overview controls)
added a new python command for saving a rendered frame to disk
added a new python script for saving out a sequence of rendered frames to disk (overview controls)
added a function to remove all rendered frames from 3DE's image buffers (main winodw->playback->clear render cache only)
added a python command for removing all rendered frames from 3DE's image buffers
added a new dynamic distortion mode which allows to control distortion through focus distance (instead of focal length)
added new python commands for modifying a lens' dynamic distortion mode
updated python scripts "import/export lens" to make use of 3DE's new dynamic distortion modes (v1.4)
added new python commands for adding and removing parameters from 3DE's parameter adjustment window
added new python commands for manipulating its near & far clipping planes
added a textarea for entering project notes (attribute editor->project)
added new python commands for manipulating the project notes
added a new feature which allows to specify an arbitrary first frame number to be displayed in 3DE's user interface (attribute editor->camera)
added new python commands for manipulating a camera's frame offset attribute
added new python commands for manipulating a 3d model's point snapping attribute
added a new python command for centering the first selected item of a list widget
function lineup controls->edit->project points on model now indicates how many points have been successfully modified
fixed a bug with 3DE's python comsole window (crash upon 2x cursor down)
fixed a bug which caused 3DE not to ask for overwriting an already existing project file (main window->3de4->save project as, rare)
fixed a minor gui update problem in connection with sync
and camera-constraints (attribute editor)
set default settings for distortion grid to "red" & "checkerboard" (attribute editor->camera)
set default distortion model to "3de4 radial standard, degree 4"
fixed a bug which caused 3DE to create "weird" pos/rot edit curves (curve editor, rare)
implemented a new toolchain for compiling 3DE under bloody windows (eventually improved stability)
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